// CheckServerView.h : interface of the CCheckServerView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHECKSERVERVIEW_H__5934838A_4489_4405_A826_5BD44F51E0FA__INCLUDED_) #define AFX_CHECKSERVERVIEW_H__5934838A_4489_4405_A826_5BD44F51E0FA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CCheckServerView : public CListView { protected: // create from serialization only CCheckServerView(); DECLARE_DYNCREATE(CCheckServerView) // Operations public: void UpdateCols(); void ClearView(); BOOL ListIsEmpty() { return (GetListCtrl().GetItemCount() > 0)?FALSE:TRUE; } void AddMessage(CString szTime, CString szName, CString szMessage); private: void OnPaint(); // overridden to draw this view // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMessagesView) public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CCheckServerView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CCheckServerView) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; /* #ifndef _DEBUG // debug version in CheckServerView.cpp inline CCheckServerDoc* CCheckServerView::GetDocument() { return (CCheckServerDoc*)m_pDocument; } #endif */ ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHECKSERVERVIEW_H__5934838A_4489_4405_A826_5BD44F51E0FA__INCLUDED_)