Files
HLStock/StockServer/ClientSocket.cpp
2013-07-20 23:20:34 +00:00

117 lines
2.2 KiB
C++

// ClientSocket.cpp : implementation file
//
#include "stdafx.h"
#include "StockServer.h"
#include "ClientSocket.h"
#include "ServerSocket.h"
#include "..\\Common\\ComData.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CClientSocket
CClientSocket::CClientSocket(CServerSocket* pServerSocket)
{
ASSERT(pServerSocket);
m_pServerSocket = pServerSocket;
m_pSocketFile = NULL;
m_pArchiveIn = NULL;
m_pArchiveOut = NULL;
}
void CClientSocket::Init()
{
m_pSocketFile = new CSocketFile(this);
m_pArchiveIn = new CArchive(m_pSocketFile,CArchive::load);
m_pArchiveOut = new CArchive(m_pSocketFile,CArchive::store);
}
CClientSocket::~CClientSocket()
{
Finalize();
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CClientSocket, CSocket)
//{{AFX_MSG_MAP(CClientSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CClientSocket member functions
void CClientSocket::OnReceive(int nErrorCode)
{
CSocket::OnReceive(nErrorCode);
ASSERT(m_pServerSocket);
m_pServerSocket->ProcessClientCom(this);
}
BOOL CClientSocket::SendCom(CComData* pComData)
{
ASSERT(pComData);
try {
if(m_pArchiveOut != NULL) {
pComData->Serialize(*m_pArchiveOut);
m_pArchiveOut->Flush();
}
}
catch(CFileException* e) {
e->Delete();
m_pArchiveOut->Abort();
return FALSE;
}
catch(...)
{
return FALSE;
}
return TRUE;
}
void CClientSocket::ReceiveCom(CComData* pComData)
{
ASSERT(pComData);
try {
do {
pComData->Serialize(*m_pArchiveIn);
}
while(!m_pArchiveIn->IsBufferEmpty());
}
catch(CFileException* e) {
e->Delete();
m_pArchiveIn->Abort();
}
}
void CClientSocket::Finalize()
{
if(m_pArchiveIn != NULL){
delete m_pArchiveIn;
m_pArchiveIn = NULL;
}
if(m_pArchiveOut != NULL){
delete m_pArchiveOut;
m_pArchiveOut = NULL;
}
if(m_pSocketFile != NULL){
delete m_pSocketFile;
m_pSocketFile = NULL;
}
Close();
m_pServerSocket = NULL;
}