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Config.cs
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100
Config.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace VICrawlerNS
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{
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static class Config
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{
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static Dictionary<string, object> m_Data = new Dictionary<string, object>();
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static Random m_Random = new Random();
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public static void Init()
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{
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m_Data.Add("account", "");
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m_Data.Add("sub-account", "");
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m_Data.Add("check-time", 5);
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m_Data.Add("buy-price", 1000000);
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Load();
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}
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static void Load()
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{
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string strPath = Util.GetConfigPath()+"/config.ini";
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if(File.Exists(strPath) == false)
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return;
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string[] aLines = File.ReadAllLines(strPath);
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foreach(string strLine in aLines)
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{
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if(strLine.Trim().Length <= 0)
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continue;
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string[] aTokens = strLine.Trim().Split('=');
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if(aTokens.Length < 2)
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continue;
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if(m_Data.ContainsKey(aTokens[0]) == true)
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m_Data[aTokens[0]] = Convert.ChangeType(aTokens[1], m_Data[aTokens[0]].GetType());
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else
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m_Data.Add(aTokens[0], aTokens[1]);
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}
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}
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static void Save()
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{
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string strContents = "";
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foreach(KeyValuePair<string, object> pair in m_Data)
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strContents += pair.Key + "=" + pair.Value.ToString() + Environment.NewLine;
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string strPath = Util.GetConfigPath()+"/config.ini";
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File.WriteAllText(strPath, strContents, new UTF8Encoding(true));
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}
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public static void SetAccount(string strAccount, string strAccountSub)
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{
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if(strAccount != null)
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m_Data["account"] = strAccount;
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m_Data["sub-account"] = strAccountSub;
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Save();
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}
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public static string GetAccount()
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{
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return (string)m_Data["account"];
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}
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public static string GetSubAccount()
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{
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return (string)m_Data["sub-account"];
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}
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public static void SetCheckTime(int iCheckTime)
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{
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m_Data["check-time"] = iCheckTime;
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Save();
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}
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public static int GetCheckTime()
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{
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return (int)m_Data["check-time"];
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}
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public static void SetBuyPrice(int iPrice)
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{
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m_Data["buy-price"] = iPrice;
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Save();
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}
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public static int GetBuyPrice()
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{
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return (int)m_Data["buy-price"];
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}
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}
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}
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