using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace friction { public partial class NewPreference : Form { MainForm m_Owner = null; public NewPreference(MainForm owner) { m_Owner = owner; InitializeComponent(); this.AcceptButton = btnAdd; tbName.Select(); } private void btnAdd_Click(object sender, EventArgs e) { if (tbName.Text.Length == 0) { MessageBox.Show("Please enter new preference's name"); } else { m_Owner.OnPreferenceAdd(tbName.Text); Close(); } } private void btnCancel_Click(object sender, EventArgs e) { Close(); } } }